This documentation is automatically generated by competitive-verifier/competitive-verifier
#include "../../../../atcoder/modint.hpp"
#include "../../../../template/template.hpp"
using namespace atcoder;
using mint = modint998244353;
#define PROBLEM "https://judge.yosupo.jp/problem/point_set_tree_path_composite_sum_fixed_root"
#include "../../../../graph/tree/TreeDPPointSet.hpp"
vector<mint> A, eb, ec;
struct Path {
mint a, b, g, d;
Path(mint a = 1, mint b = 0, mint g = 0, mint d = 0) : a(a), b(b), g(g), d(d) {}
};
Path compress(const Path& p, const Path& c) {
return Path(p.a * c.a, c.a * p.b + c.b, c.a * p.g + c.b * p.d + c.g, c.d + p.d);
}
struct Point {
mint sum;
mint cnt;
Point(mint sum = 0, mint cnt = 0) : sum(sum), cnt(cnt) {}
};
Point point_e() {
return {0, 0};
}
Path path_e() {
return Path();
}
Point rake(const Point& a, const Point& b) {
return Point(a.sum + b.sum, a.cnt + b.cnt);
}
Path add_v(int v, Point p) {
mint B = eb[v];
mint C = ec[v];
return Path(B, C, B * (p.sum + A[v]) + C * (p.cnt + 1), p.cnt + 1);
}
Path vertex(int v) {
mint B = eb[v];
mint C = ec[v];
return Path(B, C, B * A[v] + C, 1);
}
Point add_e(Path p) {
return Point(p.g, p.d);
}
int main() {
cin.tie(0)->sync_with_stdio(0);
int n, q;
in(n, q);
A.assign(n, 0);
eb.assign(n, 1);
ec.assign(n, 0);
rep(i, n) {
lint x;
in(x);
A[i] = x;
}
hld<Path, compress, path_e, Point, rake, point_e, add_v, add_e, vertex> t(n);
vector<int> U(n - 1), V(n - 1);
vector<mint> B(n - 1), C(n - 1);
vector<vector<pair<int, int>>> g(n);
rep(e, n - 1) {
int u, v;
lint b, c;
in(u, v, b, c);
U[e] = u;
V[e] = v;
B[e] = mint(b);
C[e] = mint(c);
t.add_edge(u, v);
g[u].push_back({v, e});
g[v].push_back({u, e});
}
vector<int> par(n, -1);
vector<int> par_e(n, -1);
vector<int> chi_e(n - 1, -1);
queue<int> que;
par[0] = -2;
que.push(0);
while (!que.empty()) {
int v = que.front();
que.pop();
for (auto [to, e] : g[v]) {
if (par[to] != -1) continue;
par[to] = v;
par_e[to] = e;
chi_e[e] = to;
que.push(to);
}
}
eb[0] = 1;
ec[0] = 0;
rep(i, 1, n) {
int e = par_e[i];
eb[i] = B[e];
ec[i] = C[e];
}
t.build(0);
rep(i, q) {
int com;
in(com);
if (com == 0) {
int w;
lint x;
in(w, x);
A[w] = x;
t.set(w);
} else {
int e;
lint y, z;
in(e, y, z);
int ch = chi_e[e];
eb[ch] = y;
ec[ch] = z;
t.set(ch);
}
out(add_e(t.tree_dp()).sum.val());
}
}#line 1 "atcoder/modint.hpp"
#include <cassert>
#include <numeric>
#include <type_traits>
#ifdef _MSC_VER
#include <intrin.h>
#endif
#line 1 "atcoder/internal_math.hpp"
#include <utility>
#ifdef _MSC_VER
#include <intrin.h>
#endif
namespace atcoder {
namespace internal {
// @param m `1 <= m`
// @return x mod m
constexpr long long safe_mod(long long x, long long m) {
x %= m;
if (x < 0) x += m;
return x;
}
// Fast modular multiplication by barrett reduction
// Reference: https://en.wikipedia.org/wiki/Barrett_reduction
// NOTE: reconsider after Ice Lake
struct barrett {
unsigned int _m;
unsigned long long im;
// @param m `1 <= m`
explicit barrett(unsigned int m) : _m(m), im((unsigned long long)(-1) / m + 1) {}
// @return m
unsigned int umod() const { return _m; }
// @param a `0 <= a < m`
// @param b `0 <= b < m`
// @return `a * b % m`
unsigned int mul(unsigned int a, unsigned int b) const {
// [1] m = 1
// a = b = im = 0, so okay
// [2] m >= 2
// im = ceil(2^64 / m)
// -> im * m = 2^64 + r (0 <= r < m)
// let z = a*b = c*m + d (0 <= c, d < m)
// a*b * im = (c*m + d) * im = c*(im*m) + d*im = c*2^64 + c*r + d*im
// c*r + d*im < m * m + m * im < m * m + 2^64 + m <= 2^64 + m * (m + 1) < 2^64 * 2
// ((ab * im) >> 64) == c or c + 1
unsigned long long z = a;
z *= b;
#ifdef _MSC_VER
unsigned long long x;
_umul128(z, im, &x);
#else
unsigned long long x =
(unsigned long long)(((unsigned __int128)(z)*im) >> 64);
#endif
unsigned long long y = x * _m;
return (unsigned int)(z - y + (z < y ? _m : 0));
}
};
// @param n `0 <= n`
// @param m `1 <= m`
// @return `(x ** n) % m`
constexpr long long pow_mod_constexpr(long long x, long long n, int m) {
if (m == 1) return 0;
unsigned int _m = (unsigned int)(m);
unsigned long long r = 1;
unsigned long long y = safe_mod(x, m);
while (n) {
if (n & 1) r = (r * y) % _m;
y = (y * y) % _m;
n >>= 1;
}
return r;
}
// Reference:
// M. Forisek and J. Jancina,
// Fast Primality Testing for Integers That Fit into a Machine Word
// @param n `0 <= n`
constexpr bool is_prime_constexpr(int n) {
if (n <= 1) return false;
if (n == 2 || n == 7 || n == 61) return true;
if (n % 2 == 0) return false;
long long d = n - 1;
while (d % 2 == 0) d /= 2;
constexpr long long bases[3] = {2, 7, 61};
for (long long a : bases) {
long long t = d;
long long y = pow_mod_constexpr(a, t, n);
while (t != n - 1 && y != 1 && y != n - 1) {
y = y * y % n;
t <<= 1;
}
if (y != n - 1 && t % 2 == 0) {
return false;
}
}
return true;
}
template <int n> constexpr bool is_prime = is_prime_constexpr(n);
// @param b `1 <= b`
// @return pair(g, x) s.t. g = gcd(a, b), xa = g (mod b), 0 <= x < b/g
constexpr std::pair<long long, long long> inv_gcd(long long a, long long b) {
a = safe_mod(a, b);
if (a == 0) return {b, 0};
// Contracts:
// [1] s - m0 * a = 0 (mod b)
// [2] t - m1 * a = 0 (mod b)
// [3] s * |m1| + t * |m0| <= b
long long s = b, t = a;
long long m0 = 0, m1 = 1;
while (t) {
long long u = s / t;
s -= t * u;
m0 -= m1 * u; // |m1 * u| <= |m1| * s <= b
// [3]:
// (s - t * u) * |m1| + t * |m0 - m1 * u|
// <= s * |m1| - t * u * |m1| + t * (|m0| + |m1| * u)
// = s * |m1| + t * |m0| <= b
auto tmp = s;
s = t;
t = tmp;
tmp = m0;
m0 = m1;
m1 = tmp;
}
// by [3]: |m0| <= b/g
// by g != b: |m0| < b/g
if (m0 < 0) m0 += b / s;
return {s, m0};
}
// Compile time primitive root
// @param m must be prime
// @return primitive root (and minimum in now)
constexpr int primitive_root_constexpr(int m) {
if (m == 2) return 1;
if (m == 167772161) return 3;
if (m == 469762049) return 3;
if (m == 754974721) return 11;
if (m == 998244353) return 3;
int divs[20] = {};
divs[0] = 2;
int cnt = 1;
int x = (m - 1) / 2;
while (x % 2 == 0) x /= 2;
for (int i = 3; (long long)(i)*i <= x; i += 2) {
if (x % i == 0) {
divs[cnt++] = i;
while (x % i == 0) {
x /= i;
}
}
}
if (x > 1) {
divs[cnt++] = x;
}
for (int g = 2;; g++) {
bool ok = true;
for (int i = 0; i < cnt; i++) {
if (pow_mod_constexpr(g, (m - 1) / divs[i], m) == 1) {
ok = false;
break;
}
}
if (ok) return g;
}
}
template <int m> constexpr int primitive_root = primitive_root_constexpr(m);
// @param n `n < 2^32`
// @param m `1 <= m < 2^32`
// @return sum_{i=0}^{n-1} floor((ai + b) / m) (mod 2^64)
unsigned long long floor_sum_unsigned(unsigned long long n,
unsigned long long m,
unsigned long long a,
unsigned long long b) {
unsigned long long ans = 0;
while (true) {
if (a >= m) {
ans += n * (n - 1) / 2 * (a / m);
a %= m;
}
if (b >= m) {
ans += n * (b / m);
b %= m;
}
unsigned long long y_max = a * n + b;
if (y_max < m) break;
// y_max < m * (n + 1)
// floor(y_max / m) <= n
n = (unsigned long long)(y_max / m);
b = (unsigned long long)(y_max % m);
std::swap(m, a);
}
return ans;
}
} // namespace internal
} // namespace atcoder
#line 1 "atcoder/internal_type_traits.hpp"
#line 7 "atcoder/internal_type_traits.hpp"
namespace atcoder {
namespace internal {
#ifndef _MSC_VER
template <class T>
using is_signed_int128 =
typename std::conditional<std::is_same<T, __int128_t>::value ||
std::is_same<T, __int128>::value,
std::true_type,
std::false_type>::type;
template <class T>
using is_unsigned_int128 =
typename std::conditional<std::is_same<T, __uint128_t>::value ||
std::is_same<T, unsigned __int128>::value,
std::true_type,
std::false_type>::type;
template <class T>
using make_unsigned_int128 =
typename std::conditional<std::is_same<T, __int128_t>::value,
__uint128_t,
unsigned __int128>;
template <class T>
using is_integral = typename std::conditional<std::is_integral<T>::value ||
is_signed_int128<T>::value ||
is_unsigned_int128<T>::value,
std::true_type,
std::false_type>::type;
template <class T>
using is_signed_int = typename std::conditional<(is_integral<T>::value &&
std::is_signed<T>::value) ||
is_signed_int128<T>::value,
std::true_type,
std::false_type>::type;
template <class T>
using is_unsigned_int =
typename std::conditional<(is_integral<T>::value &&
std::is_unsigned<T>::value) ||
is_unsigned_int128<T>::value,
std::true_type,
std::false_type>::type;
template <class T>
using to_unsigned = typename std::conditional<
is_signed_int128<T>::value,
make_unsigned_int128<T>,
typename std::conditional<std::is_signed<T>::value,
std::make_unsigned<T>,
std::common_type<T>>::type>::type;
#else
template <class T> using is_integral = typename std::is_integral<T>;
template <class T>
using is_signed_int =
typename std::conditional<is_integral<T>::value && std::is_signed<T>::value,
std::true_type,
std::false_type>::type;
template <class T>
using is_unsigned_int =
typename std::conditional<is_integral<T>::value &&
std::is_unsigned<T>::value,
std::true_type,
std::false_type>::type;
template <class T>
using to_unsigned = typename std::conditional<is_signed_int<T>::value,
std::make_unsigned<T>,
std::common_type<T>>::type;
#endif
template <class T>
using is_signed_int_t = std::enable_if_t<is_signed_int<T>::value>;
template <class T>
using is_unsigned_int_t = std::enable_if_t<is_unsigned_int<T>::value>;
template <class T> using to_unsigned_t = typename to_unsigned<T>::type;
} // namespace internal
} // namespace atcoder
#line 14 "atcoder/modint.hpp"
namespace atcoder {
namespace internal {
struct modint_base {};
struct static_modint_base : modint_base {};
template <class T> using is_modint = std::is_base_of<modint_base, T>;
template <class T> using is_modint_t = std::enable_if_t<is_modint<T>::value>;
} // namespace internal
template <int m, std::enable_if_t<(1 <= m)>* = nullptr>
struct static_modint : internal::static_modint_base {
using mint = static_modint;
public:
static constexpr int mod() { return m; }
static mint raw(int v) {
mint x;
x._v = v;
return x;
}
static_modint() : _v(0) {}
template <class T, internal::is_signed_int_t<T>* = nullptr>
static_modint(T v) {
long long x = (long long)(v % (long long)(umod()));
if (x < 0) x += umod();
_v = (unsigned int)(x);
}
template <class T, internal::is_unsigned_int_t<T>* = nullptr>
static_modint(T v) {
_v = (unsigned int)(v % umod());
}
unsigned int val() const { return _v; }
mint& operator++() {
_v++;
if (_v == umod()) _v = 0;
return *this;
}
mint& operator--() {
if (_v == 0) _v = umod();
_v--;
return *this;
}
mint operator++(int) {
mint result = *this;
++*this;
return result;
}
mint operator--(int) {
mint result = *this;
--*this;
return result;
}
mint& operator+=(const mint& rhs) {
_v += rhs._v;
if (_v >= umod()) _v -= umod();
return *this;
}
mint& operator-=(const mint& rhs) {
_v -= rhs._v;
if (_v >= umod()) _v += umod();
return *this;
}
mint& operator*=(const mint& rhs) {
unsigned long long z = _v;
z *= rhs._v;
_v = (unsigned int)(z % umod());
return *this;
}
mint& operator/=(const mint& rhs) { return *this = *this * rhs.inv(); }
mint operator+() const { return *this; }
mint operator-() const { return mint() - *this; }
mint pow(long long n) const {
assert(0 <= n);
mint x = *this, r = 1;
while (n) {
if (n & 1) r *= x;
x *= x;
n >>= 1;
}
return r;
}
mint inv() const {
if (prime) {
assert(_v);
return pow(umod() - 2);
} else {
auto eg = internal::inv_gcd(_v, m);
assert(eg.first == 1);
return eg.second;
}
}
friend mint operator+(const mint& lhs, const mint& rhs) {
return mint(lhs) += rhs;
}
friend mint operator-(const mint& lhs, const mint& rhs) {
return mint(lhs) -= rhs;
}
friend mint operator*(const mint& lhs, const mint& rhs) {
return mint(lhs) *= rhs;
}
friend mint operator/(const mint& lhs, const mint& rhs) {
return mint(lhs) /= rhs;
}
friend bool operator==(const mint& lhs, const mint& rhs) {
return lhs._v == rhs._v;
}
friend bool operator!=(const mint& lhs, const mint& rhs) {
return lhs._v != rhs._v;
}
private:
unsigned int _v;
static constexpr unsigned int umod() { return m; }
static constexpr bool prime = internal::is_prime<m>;
};
template <int id> struct dynamic_modint : internal::modint_base {
using mint = dynamic_modint;
public:
static int mod() { return (int)(bt.umod()); }
static void set_mod(int m) {
assert(1 <= m);
bt = internal::barrett(m);
}
static mint raw(int v) {
mint x;
x._v = v;
return x;
}
dynamic_modint() : _v(0) {}
template <class T, internal::is_signed_int_t<T>* = nullptr>
dynamic_modint(T v) {
long long x = (long long)(v % (long long)(mod()));
if (x < 0) x += mod();
_v = (unsigned int)(x);
}
template <class T, internal::is_unsigned_int_t<T>* = nullptr>
dynamic_modint(T v) {
_v = (unsigned int)(v % mod());
}
unsigned int val() const { return _v; }
mint& operator++() {
_v++;
if (_v == umod()) _v = 0;
return *this;
}
mint& operator--() {
if (_v == 0) _v = umod();
_v--;
return *this;
}
mint operator++(int) {
mint result = *this;
++*this;
return result;
}
mint operator--(int) {
mint result = *this;
--*this;
return result;
}
mint& operator+=(const mint& rhs) {
_v += rhs._v;
if (_v >= umod()) _v -= umod();
return *this;
}
mint& operator-=(const mint& rhs) {
_v += mod() - rhs._v;
if (_v >= umod()) _v -= umod();
return *this;
}
mint& operator*=(const mint& rhs) {
_v = bt.mul(_v, rhs._v);
return *this;
}
mint& operator/=(const mint& rhs) { return *this = *this * rhs.inv(); }
mint operator+() const { return *this; }
mint operator-() const { return mint() - *this; }
mint pow(long long n) const {
assert(0 <= n);
mint x = *this, r = 1;
while (n) {
if (n & 1) r *= x;
x *= x;
n >>= 1;
}
return r;
}
mint inv() const {
auto eg = internal::inv_gcd(_v, mod());
assert(eg.first == 1);
return eg.second;
}
friend mint operator+(const mint& lhs, const mint& rhs) {
return mint(lhs) += rhs;
}
friend mint operator-(const mint& lhs, const mint& rhs) {
return mint(lhs) -= rhs;
}
friend mint operator*(const mint& lhs, const mint& rhs) {
return mint(lhs) *= rhs;
}
friend mint operator/(const mint& lhs, const mint& rhs) {
return mint(lhs) /= rhs;
}
friend bool operator==(const mint& lhs, const mint& rhs) {
return lhs._v == rhs._v;
}
friend bool operator!=(const mint& lhs, const mint& rhs) {
return lhs._v != rhs._v;
}
private:
unsigned int _v;
static internal::barrett bt;
static unsigned int umod() { return bt.umod(); }
};
template <int id> internal::barrett dynamic_modint<id>::bt(998244353);
using modint998244353 = static_modint<998244353>;
using modint1000000007 = static_modint<1000000007>;
using modint = dynamic_modint<-1>;
namespace internal {
template <class T>
using is_static_modint = std::is_base_of<internal::static_modint_base, T>;
template <class T>
using is_static_modint_t = std::enable_if_t<is_static_modint<T>::value>;
template <class> struct is_dynamic_modint : public std::false_type {};
template <int id>
struct is_dynamic_modint<dynamic_modint<id>> : public std::true_type {};
template <class T>
using is_dynamic_modint_t = std::enable_if_t<is_dynamic_modint<T>::value>;
} // namespace internal
} // namespace atcoder
#line 2 "template/template.hpp"
#pragma region Macros
#include <bits/stdc++.h>
#include <tr2/dynamic_bitset>
using namespace std;
using namespace tr2;
using lint = long long;
using ull = unsigned long long;
using ld = long double;
using int128 = __int128_t;
#define all(x) (x).begin(), (x).end()
#define uniqv(v) v.erase(unique(all(v)), v.end())
#define OVERLOAD_REP(_1, _2, _3, name, ...) name
#define REP1(i, n) for (auto i = std::decay_t<decltype(n)>{}; (i) != (n); ++(i))
#define REP2(i, l, r) for (auto i = (l); (i) != (r); ++(i))
#define rep(...) OVERLOAD_REP(__VA_ARGS__, REP2, REP1)(__VA_ARGS__)
#define logfixed(x) cout << fixed << setprecision(10) << x << endl;
ostream &operator<<(ostream &dest, __int128_t value) {
ostream::sentry s(dest);
if (s) {
__uint128_t tmp = value < 0 ? -value : value;
char buffer[128];
char *d = end(buffer);
do {
--d;
*d = "0123456789"[tmp % 10];
tmp /= 10;
} while (tmp != 0);
if (value < 0) {
--d;
*d = '-';
}
int len = end(buffer) - d;
if (dest.rdbuf()->sputn(d, len) != len) {
dest.setstate(ios_base::badbit);
}
}
return dest;
}
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
for (int i = 0; i < (int)v.size(); i++) {
os << v[i] << (i + 1 != (int)v.size() ? " " : "");
}
return os;
}
template <typename T>
ostream &operator<<(ostream &os, const set<T> &set_var) {
for (auto itr = set_var.begin(); itr != set_var.end(); itr++) {
os << *itr;
++itr;
if (itr != set_var.end()) os << " ";
itr--;
}
return os;
}
template <typename T>
ostream &operator<<(ostream &os, const unordered_set<T> &set_var) {
for (auto itr = set_var.begin(); itr != set_var.end(); itr++) {
os << *itr;
++itr;
if (itr != set_var.end()) os << " ";
itr--;
}
return os;
}
template <typename T, typename U>
ostream &operator<<(ostream &os, const map<T, U> &map_var) {
for (auto itr = map_var.begin(); itr != map_var.end(); itr++) {
os << itr->first << " -> " << itr->second << "\n";
}
return os;
}
template <typename T, typename U>
ostream &operator<<(ostream &os, const unordered_map<T, U> &map_var) {
for (auto itr = map_var.begin(); itr != map_var.end(); itr++) {
os << itr->first << " -> " << itr->second << "\n";
}
return os;
}
template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &pair_var) {
os << pair_var.first << " " << pair_var.second;
return os;
}
void out() { cout << '\n'; }
template <class T, class... Ts>
void out(const T &a, const Ts &...b) {
cout << a;
(cout << ... << (cout << ' ', b));
cout << '\n';
}
void outf() { cout << '\n'; }
template <class T, class... Ts>
void outf(const T &a, const Ts &...b) {
cout << fixed << setprecision(14) << a;
(cout << ... << (cout << ' ', b));
cout << '\n';
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v) {
for (T &in : v) is >> in;
return is;
}
inline void in(void) { return; }
template <typename First, typename... Rest>
void in(First &first, Rest &...rest) {
cin >> first;
in(rest...);
return;
}
template <typename T>
bool chmax(T &a, const T &b) {
if (a < b) {
a = b;
return true;
}
return false;
}
template <typename T>
bool chmin(T &a, const T &b) {
if (a > b) {
a = b;
return true;
}
return false;
}
vector<lint> dx8 = {1, 1, 0, -1, -1, -1, 0, 1};
vector<lint> dy8 = {0, 1, 1, 1, 0, -1, -1, -1};
vector<lint> dx4 = {1, 0, -1, 0};
vector<lint> dy4 = {0, 1, 0, -1};
#pragma endregion
#line 3 "verify/LibraryChecker/graph/tree/PointSetTreePathCompositeSumFixed.test.cpp"
using namespace atcoder;
using mint = modint998244353;
#define PROBLEM "https://judge.yosupo.jp/problem/point_set_tree_path_composite_sum_fixed_root"
#line 2 "data-structure/segment-tree/SegmentTree.hpp"
template <class S, auto op, auto e>
struct segtree {
private:
unsigned int seg_bit_ceil(unsigned int n) {
unsigned int x = 1;
while (x < (unsigned int)(n)) x *= 2;
return x;
}
public:
static_assert(std::is_convertible_v<decltype(op), std::function<S(S, S)>>,
"op must work as S(S, S)");
static_assert(std::is_convertible_v<decltype(e), std::function<S()>>,
"e must work as S()");
segtree() : segtree(0) {}
explicit segtree(int n) : segtree(std::vector<S>(n, e())) {}
explicit segtree(const std::vector<S>& v) : _n(int(v.size())) {
size = (int)seg_bit_ceil((unsigned int)(_n));
log = __builtin_ctz((unsigned int)size);
d = std::vector<S>(2 * size, e());
for (int i = 0; i < _n; i++) d[size + i] = v[i];
for (int i = size - 1; i >= 1; i--) {
update(i);
}
}
void set(int p, S x) {
assert(0 <= p && p < _n);
p += size;
d[p] = x;
for (int i = 1; i <= log; i++) update(p >> i);
}
S get(int p) const {
assert(0 <= p && p < _n);
return d[p + size];
}
S prod(int l, int r) const {
assert(0 <= l && l <= r && r <= _n);
S sml = e(), smr = e();
l += size;
r += size;
while (l < r) {
if (l & 1) sml = op(sml, d[l++]);
if (r & 1) smr = op(d[--r], smr);
l >>= 1;
r >>= 1;
}
return op(sml, smr);
}
S all_prod() const { return d[1]; }
template <bool (*f)(S)>
int max_right(int l) const {
return max_right(l, [](S x) { return f(x); });
}
template <class F>
int max_right(int l, F f) const {
assert(0 <= l && l <= _n);
assert(f(e()));
if (l == _n) return _n;
l += size;
S sm = e();
do {
while (l % 2 == 0) l >>= 1;
if (!f(op(sm, d[l]))) {
while (l < size) {
l = (2 * l);
if (f(op(sm, d[l]))) {
sm = op(sm, d[l]);
l++;
}
}
return l - size;
}
sm = op(sm, d[l]);
l++;
} while ((l & -l) != l);
return _n;
}
template <bool (*f)(S)>
int min_left(int r) const {
return min_left(r, [](S x) { return f(x); });
}
template <class F>
int min_left(int r, F f) const {
assert(0 <= r && r <= _n);
assert(f(e()));
if (r == 0) return 0;
r += size;
S sm = e();
do {
r--;
while (r > 1 && (r % 2)) r >>= 1;
if (!f(op(d[r], sm))) {
while (r < size) {
r = (2 * r + 1);
if (f(op(d[r], sm))) {
sm = op(d[r], sm);
r--;
}
}
return r + 1 - size;
}
sm = op(d[r], sm);
} while ((r & -r) != r);
return 0;
}
private:
int _n, size, log;
std::vector<S> d;
void update(int k) { d[k] = op(d[2 * k], d[2 * k + 1]); }
};
#line 2 "graph/tree/TreeDPPointSet.hpp"
template <class Path, auto compress, auto Path_e, class Point, auto rake, auto Point_e, auto add_v, auto add_e, auto vertex>
struct hld {
private:
int n, root;
vector<vector<int>> g;
vector<int> heavy_p, heavy_l, light_p, idx, idx_c;
segtree<Path, compress, Path_e> seg;
segtree<Point, rake, Point_e> seg2;
int dfs(int cur, int prev) {
int sub = 1;
for (int& nex : g[cur]) {
if (nex == prev) {
swap(g[cur].back(), nex);
g[cur].pop_back();
break;
}
}
int best = 0;
int idx = -1;
for (int i = 0; i < int(g[cur].size()); i++) {
int cnt = dfs(g[cur][i], cur);
sub += cnt;
if (best < cnt) {
best = cnt;
idx = i;
}
}
if (!g[cur].empty()) swap(g[cur][idx], g[cur].front());
for (int i = 1; i < int(g[cur].size()); i++) light_p[g[cur][i]] = cur;
return sub;
}
void dfs2(int cur, int top, int& id, int& id2) {
heavy_p[cur] = top;
idx[cur] = --id;
if (!g[cur].empty()) {
dfs2(g[cur].front(), top, id, id2);
heavy_l[cur] = heavy_l[g[cur].front()];
} else {
heavy_l[cur] = cur;
}
for (int i = 1; i < int(g[cur].size()); i++) dfs2(g[cur][i], g[cur][i], id, id2);
for (int i = 1; i < int(g[cur].size()); i++) idx_c[g[cur][i]] = id2++;
}
Point init_segtree(int top, vector<Path>& init_path, vector<Point>& init_point) {
vector<int> heavy_path;
int v = top;
while (1) {
heavy_path.emplace_back(v);
if (g[v].empty()) break;
v = g[v].front();
}
for (int v : heavy_path) {
Point light = Point_e();
for (int i = 1; i < int(g[v].size()); i++) {
int ch = g[v][i];
Point child_point = init_segtree(ch, init_path, init_point);
init_point[idx_c[ch]] = child_point;
light = rake(light, child_point);
}
if (g[v].size() > 1) {
init_path[idx[v]] = add_v(v, light);
} else {
init_path[idx[v]] = vertex(v);
}
}
Path path = Path_e();
for (int i = int(heavy_path.size()) - 1; i >= 0; i--) {
int v = heavy_path[i];
path = compress(path, init_path[idx[v]]);
}
return add_e(path);
}
public:
hld(int n, int root = 0) : n(n), root(root), g(n), heavy_p(n, -1), heavy_l(n, -1), light_p(n, -1), idx(n), idx_c(n) {}
void add_edge(int u, int v) {
g[u].emplace_back(v);
g[v].emplace_back(u);
}
void build(int root = 0) {
int id = n;
int id2 = 0;
dfs(root, -1);
dfs2(root, root, id, id2);
vector<Path> init_path(n, Path_e());
vector<Point> init_point(n, Point_e());
init_segtree(root, init_path, init_point);
seg = segtree<Path, compress, Path_e>(init_path);
seg2 = segtree<Point, rake, Point_e>(init_point);
}
Path tree_dp() {
return seg.prod(idx[heavy_l[root]], idx[root] + 1);
}
void set(int i) {
while (1) {
if (g[i].size() > 1) {
int ch_num = int(g[i].size()) - 1;
if (ch_num == 1) {
seg.set(idx[i], add_v(i, seg2.get(idx_c[g[i][1]])));
} else {
seg.set(idx[i], add_v(i, seg2.prod(idx_c[g[i][1]], idx_c[g[i][1]] + ch_num)));
}
} else {
seg.set(idx[i], vertex(i));
}
int nex = light_p[heavy_p[i]];
if (nex == -1) break;
int l = idx[heavy_l[heavy_p[i]]];
int r = idx[heavy_p[i]] + 1;
if (r - l == 1) {
seg2.set(idx_c[heavy_p[i]], add_e(seg.get(l)));
} else {
seg2.set(idx_c[heavy_p[i]], add_e(seg.prod(l, r)));
}
i = nex;
}
}
};
#line 7 "verify/LibraryChecker/graph/tree/PointSetTreePathCompositeSumFixed.test.cpp"
vector<mint> A, eb, ec;
struct Path {
mint a, b, g, d;
Path(mint a = 1, mint b = 0, mint g = 0, mint d = 0) : a(a), b(b), g(g), d(d) {}
};
Path compress(const Path& p, const Path& c) {
return Path(p.a * c.a, c.a * p.b + c.b, c.a * p.g + c.b * p.d + c.g, c.d + p.d);
}
struct Point {
mint sum;
mint cnt;
Point(mint sum = 0, mint cnt = 0) : sum(sum), cnt(cnt) {}
};
Point point_e() {
return {0, 0};
}
Path path_e() {
return Path();
}
Point rake(const Point& a, const Point& b) {
return Point(a.sum + b.sum, a.cnt + b.cnt);
}
Path add_v(int v, Point p) {
mint B = eb[v];
mint C = ec[v];
return Path(B, C, B * (p.sum + A[v]) + C * (p.cnt + 1), p.cnt + 1);
}
Path vertex(int v) {
mint B = eb[v];
mint C = ec[v];
return Path(B, C, B * A[v] + C, 1);
}
Point add_e(Path p) {
return Point(p.g, p.d);
}
int main() {
cin.tie(0)->sync_with_stdio(0);
int n, q;
in(n, q);
A.assign(n, 0);
eb.assign(n, 1);
ec.assign(n, 0);
rep(i, n) {
lint x;
in(x);
A[i] = x;
}
hld<Path, compress, path_e, Point, rake, point_e, add_v, add_e, vertex> t(n);
vector<int> U(n - 1), V(n - 1);
vector<mint> B(n - 1), C(n - 1);
vector<vector<pair<int, int>>> g(n);
rep(e, n - 1) {
int u, v;
lint b, c;
in(u, v, b, c);
U[e] = u;
V[e] = v;
B[e] = mint(b);
C[e] = mint(c);
t.add_edge(u, v);
g[u].push_back({v, e});
g[v].push_back({u, e});
}
vector<int> par(n, -1);
vector<int> par_e(n, -1);
vector<int> chi_e(n - 1, -1);
queue<int> que;
par[0] = -2;
que.push(0);
while (!que.empty()) {
int v = que.front();
que.pop();
for (auto [to, e] : g[v]) {
if (par[to] != -1) continue;
par[to] = v;
par_e[to] = e;
chi_e[e] = to;
que.push(to);
}
}
eb[0] = 1;
ec[0] = 0;
rep(i, 1, n) {
int e = par_e[i];
eb[i] = B[e];
ec[i] = C[e];
}
t.build(0);
rep(i, q) {
int com;
in(com);
if (com == 0) {
int w;
lint x;
in(w, x);
A[w] = x;
t.set(w);
} else {
int e;
lint y, z;
in(e, y, z);
int ch = chi_e[e];
eb[ch] = y;
ec[ch] = z;
t.set(ch);
}
out(add_e(t.tree_dp()).sum.val());
}
}