This documentation is automatically generated by competitive-verifier/competitive-verifier
#include "graph/connectivity/OfflineDynamicConnectivityDFS.hpp"
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#pragma once
#include "../../data-structure/union-find/UndoableUnionFind.hpp"
template <class S, auto op, auto e>
struct OfflineDynamicConnectivity {
private:
struct Edge {
int from, to;
};
struct Query {
int com;
int u, v;
int start;
int finish;
lint val;
};
vector<Query> q;
vector<S> res;
int outq = 0;
int n;
vector<unordered_map<int, int>> ed;
vector<vector<Edge>> node;
vector<vector<pair<int, S>>> updates;
vector<int> val_idx;
UndoableUnionFind<S, op, e> d;
int vertex_siz;
int qtime;
int Q_INF = 1e8;
int idx = 0;
vector<vector<Query>> outputQuery;
void add(int a, int b, Edge &ed, int k = 0, int l = 0, int r = -1) {
if (r < 0) r = n;
if (r <= a || b <= l) return;
if (a <= l && r <= b) {
node[k].emplace_back(ed);
return;
}
add(a, b, ed, 2 * k + 1, l, (l + r) / 2);
add(a, b, ed, 2 * k + 2, (l + r) / 2, r);
}
void add_update(int a, int b, pair<int, S> x, int k = 0, int l = 0, int r = -1) {
if (r < 0) r = n;
if (r <= a || b <= l) return;
if (a <= l && r <= b) {
updates[k].emplace_back(x);
return;
}
add_update(a, b, x, 2 * k + 1, l, (l + r) / 2);
add_update(a, b, x, 2 * k + 2, (l + r) / 2, r);
}
void execute(int k = 0) {
if (outq == 0) return;
for (auto &ed : node[k]) {
d.unite(ed.from, ed.to);
}
for (auto &p : updates[k]) {
d.update(p.first, p.second);
}
if (k < n - 1) {
execute(2 * k + 1);
execute(2 * k + 2);
} else if (k - (n - 1) < qtime) {
int qidx = k - (n - 1);
for (auto cur : outputQuery[qidx]) {
int com = cur.com;
int u = cur.u;
int v = cur.v;
if (com == 2) {
res.emplace_back(d.same(u, v));
} else if (com == 3) {
res.emplace_back(d.components());
} else if (com == 4) {
res.emplace_back(d.size(u));
} else if (com == 6) {
res.emplace_back(d.prod_components(u));
}
}
}
for (int i = 0; i < int(node[k].size() + updates[k].size()); i++) {
d.undo();
}
}
public:
OfflineDynamicConnectivity(int siz) {
d = UndoableUnionFind<S, op, e>(siz);
vertex_siz = siz;
ed.resize(siz);
val_idx.resize(siz, -1);
}
void link(int u, int v) {
if (u > v) swap(u, v);
if (ed[u].find(v) != ed[u].end()) return;
qtime++;
q.push_back({0, u, v, qtime, Q_INF, 0});
ed[u][v] = idx;
idx++;
}
void cut(int u, int v) {
if (u > v) swap(u, v);
qtime++;
q.push_back({1, u, v, qtime, -1, 0});
int pos = ed[u][v];
q[pos].finish = qtime;
ed[u].erase(v);
idx++;
}
void update(int u, lint x) {
qtime++;
q.push_back({5, u, -1, qtime, Q_INF, x});
idx++;
}
void is_connected(int u, int v) {
if (u > v) swap(u, v);
q.push_back({2, u, v, qtime, -1, 0});
idx++;
outq++;
}
void components() {
q.push_back({3, -1, -1, qtime, -1, 0});
idx++;
outq++;
}
void size(int u) {
q.push_back({4, u, -1, qtime, -1, 0});
idx++;
outq++;
}
void prod(int u) {
q.push_back({6, u, -1, qtime, -1, 0});
idx++;
outq++;
}
vector<S> build() {
qtime++;
int sz = qtime;
n = 1;
while (n < sz) n *= 2;
node.resize(2 * n - 1);
updates.resize(2 * n - 1);
outputQuery.resize(qtime);
for (int i = 0; i < q.size(); i++) {
if (q[i].com == 0) {
Edge ed = {q[i].u, q[i].v};
add(q[i].start, min(q[i].finish, qtime), ed);
} else if (q[i].com == 5) {
add_update(q[i].start, q[i].finish, {q[i].u, q[i].val});
} else if (q[i].com != 1) {
outputQuery[q[i].start].emplace_back(q[i]);
}
}
execute();
return res;
}
};
#line 1 "data-structure/union-find/UndoableUnionFind.hpp"
template <class S, auto op, auto e>
class UndoableUnionFind {
private:
struct HistoryData {
int u, datu;
S accu;
int v, datv;
S accv;
int comp_cnt;
};
vector<int> data;
vector<S> acc;
stack<HistoryData> history;
int cnt;
int snap;
public:
UndoableUnionFind() {}
UndoableUnionFind(int sz) {
data.assign(sz, -1);
cnt = sz;
acc.resize(sz, e());
}
bool unite(int u, int v) {
u = find(u), v = find(v);
history.emplace(u, data[u], acc[u], v, data[v], acc[v], cnt);
if (u == v) return false;
if (data[u] > data[v]) swap(u, v);
data[u] += data[v];
data[v] = u;
acc[u] = op(acc[u], acc[v]);
cnt--;
return true;
}
int find(int k) {
while (data[k] >= 0) {
k = data[k];
}
return k;
}
void update(int a, S x) {
a = find(a);
history.push({a, data[a], acc[a], -1, -1, e(), -1});
acc[a] = op(acc[a], x);
}
S prod_components(int a) {
return acc[find(a)];
}
bool same(int x, int y) { return find(x) == find(y); }
int size(int k) { return (-data[find(k)]); }
void undo() {
HistoryData h = history.top();
history.pop();
data[h.u] = h.datu;
acc[h.u] = h.accu;
if (h.v != -1) {
data[h.v] = h.datv;
acc[h.v] = h.accv;
cnt = h.comp_cnt;
}
}
int components() {
return cnt;
}
};
#line 3 "graph/connectivity/OfflineDynamicConnectivityDFS.hpp"
template <class S, auto op, auto e>
struct OfflineDynamicConnectivity {
private:
struct Edge {
int from, to;
};
struct Query {
int com;
int u, v;
int start;
int finish;
lint val;
};
vector<Query> q;
vector<S> res;
int outq = 0;
int n;
vector<unordered_map<int, int>> ed;
vector<vector<Edge>> node;
vector<vector<pair<int, S>>> updates;
vector<int> val_idx;
UndoableUnionFind<S, op, e> d;
int vertex_siz;
int qtime;
int Q_INF = 1e8;
int idx = 0;
vector<vector<Query>> outputQuery;
void add(int a, int b, Edge &ed, int k = 0, int l = 0, int r = -1) {
if (r < 0) r = n;
if (r <= a || b <= l) return;
if (a <= l && r <= b) {
node[k].emplace_back(ed);
return;
}
add(a, b, ed, 2 * k + 1, l, (l + r) / 2);
add(a, b, ed, 2 * k + 2, (l + r) / 2, r);
}
void add_update(int a, int b, pair<int, S> x, int k = 0, int l = 0, int r = -1) {
if (r < 0) r = n;
if (r <= a || b <= l) return;
if (a <= l && r <= b) {
updates[k].emplace_back(x);
return;
}
add_update(a, b, x, 2 * k + 1, l, (l + r) / 2);
add_update(a, b, x, 2 * k + 2, (l + r) / 2, r);
}
void execute(int k = 0) {
if (outq == 0) return;
for (auto &ed : node[k]) {
d.unite(ed.from, ed.to);
}
for (auto &p : updates[k]) {
d.update(p.first, p.second);
}
if (k < n - 1) {
execute(2 * k + 1);
execute(2 * k + 2);
} else if (k - (n - 1) < qtime) {
int qidx = k - (n - 1);
for (auto cur : outputQuery[qidx]) {
int com = cur.com;
int u = cur.u;
int v = cur.v;
if (com == 2) {
res.emplace_back(d.same(u, v));
} else if (com == 3) {
res.emplace_back(d.components());
} else if (com == 4) {
res.emplace_back(d.size(u));
} else if (com == 6) {
res.emplace_back(d.prod_components(u));
}
}
}
for (int i = 0; i < int(node[k].size() + updates[k].size()); i++) {
d.undo();
}
}
public:
OfflineDynamicConnectivity(int siz) {
d = UndoableUnionFind<S, op, e>(siz);
vertex_siz = siz;
ed.resize(siz);
val_idx.resize(siz, -1);
}
void link(int u, int v) {
if (u > v) swap(u, v);
if (ed[u].find(v) != ed[u].end()) return;
qtime++;
q.push_back({0, u, v, qtime, Q_INF, 0});
ed[u][v] = idx;
idx++;
}
void cut(int u, int v) {
if (u > v) swap(u, v);
qtime++;
q.push_back({1, u, v, qtime, -1, 0});
int pos = ed[u][v];
q[pos].finish = qtime;
ed[u].erase(v);
idx++;
}
void update(int u, lint x) {
qtime++;
q.push_back({5, u, -1, qtime, Q_INF, x});
idx++;
}
void is_connected(int u, int v) {
if (u > v) swap(u, v);
q.push_back({2, u, v, qtime, -1, 0});
idx++;
outq++;
}
void components() {
q.push_back({3, -1, -1, qtime, -1, 0});
idx++;
outq++;
}
void size(int u) {
q.push_back({4, u, -1, qtime, -1, 0});
idx++;
outq++;
}
void prod(int u) {
q.push_back({6, u, -1, qtime, -1, 0});
idx++;
outq++;
}
vector<S> build() {
qtime++;
int sz = qtime;
n = 1;
while (n < sz) n *= 2;
node.resize(2 * n - 1);
updates.resize(2 * n - 1);
outputQuery.resize(qtime);
for (int i = 0; i < q.size(); i++) {
if (q[i].com == 0) {
Edge ed = {q[i].u, q[i].v};
add(q[i].start, min(q[i].finish, qtime), ed);
} else if (q[i].com == 5) {
add_update(q[i].start, q[i].finish, {q[i].u, q[i].val});
} else if (q[i].com != 1) {
outputQuery[q[i].start].emplace_back(q[i]);
}
}
execute();
return res;
}
};