This documentation is automatically generated by competitive-verifier/competitive-verifier
#include "data-structure/wavelet-matrix/query/RangeMex.hpp"
todo
todo
#include "../WaveletMatrixSegtree.hpp"
using S = int;
S op(S a, S b) {
return min(a, b);
}
S e() {
return INT_MAX;
}
class RangeMex {
private:
int n;
WaveletMatrix<S, op, e> wm;
public:
RangeMex(const vector<int> &v) {
n = v.size();
vector<int> x, y, z;
vector<int> last(n + 1, -1);
x.reserve(n * 2);
y.reserve(n * 2);
z.reserve(n * 2);
for (int i = 0; i < n; i++) {
if (v[i] > n) continue;
x.emplace_back(last[v[i]]);
y.emplace_back(i);
z.emplace_back(v[i]);
last[v[i]] = i;
}
for (int i = 0; i < n + 1; i++) {
x.emplace_back(last[i]);
y.emplace_back(n);
z.emplace_back(i);
}
wm = WaveletMatrix<S, op, e>(x, y, z);
}
int range_mex(int l, int r) {
return wm.rectangle_prod(-1, l, r, n + 1);
}
};
#line 1 "data-structure/wavelet-matrix/query/RangeMex.hpp"
#line 1 "data-structure/wavelet-matrix/WaveletMatrixSegtree.hpp"
struct BitVector {
unsigned sz;
unsigned blocksize;
vector<unsigned> bit, sum;
BitVector() {}
BitVector(unsigned siz) {
sz = siz;
blocksize = (sz + 31) >> 5;
bit.assign(blocksize, 0U);
sum.assign(blocksize, 0U);
}
inline void set(int k) { bit[k >> 5] |= 1U << (k & 31); }
inline void build() {
sum[0] = 0U;
for (int i = 1; i < blocksize; i++) {
sum[i] = sum[i - 1] + __builtin_popcount(bit[i - 1]);
}
}
inline bool access(unsigned k) {
return (bool((bit[k >> 5] >> (k & 31)) & 1));
}
inline int rank(int k) {
return (sum[k >> 5] + __builtin_popcount(bit[k >> 5] & ((1U << (k & 31)) - 1)));
}
};
template <class S, auto op, auto e, class T>
class WaveletMatrix {
private:
unsigned n;
unsigned bitsize;
vector<BitVector> b;
vector<segtree<S, op, e>> seg;
vector<unsigned> zero;
vector<T> cmp;
T MI, MA;
inline unsigned compress(const T &x) {
return lower_bound(cmp.begin(), cmp.end(), x) - begin(cmp);
}
public:
// コンストラクタ
WaveletMatrix() {}
WaveletMatrix(vector<T> v) {
MI = numeric_limits<T>::min();
MA = numeric_limits<T>::max();
n = v.size();
cmp = v;
sort(cmp.begin(), cmp.end());
cmp.erase(unique(cmp.begin(), cmp.end()), cmp.end());
vector<T> tmp(n);
vector<T> tmpc(n);
vector<T> compressed(n);
for (unsigned i = 0; i < n; i++) {
compressed[i] = distance(cmp.begin(), lower_bound(cmp.begin(), cmp.end(), v[i]));
}
bitsize = bit_width(cmp.size());
b.resize(bitsize + 1);
seg.resize(bitsize + 1);
zero.resize(bitsize, 0);
int cur = 0;
for (unsigned i = 0; i < bitsize; i++) {
b[i] = BitVector(n + 1);
seg[i] = segtree<T, op, e>(v);
cur = 0;
for (unsigned j = 0; j < n; j++) {
if (compressed[j] & (1U << (bitsize - i - 1))) {
b[i].set(j);
} else {
zero[i]++;
tmpc[cur] = compressed[j];
tmp[cur] = v[j];
cur++;
}
}
b[i].build();
for (int j = 0; j < n; j++) {
if (compressed[j] & (1U << (bitsize - i - 1))) {
tmpc[cur] = compressed[j];
tmp[cur] = v[j];
cur++;
}
}
swap(tmpc, compressed);
swap(tmp, v);
}
b[bitsize] = BitVector(n + 1);
seg[bitsize] = segtree<T, op, e>(v);
}
WaveletMatrix(vector<T> v, vector<S> w) {
MI = numeric_limits<T>::min();
MA = numeric_limits<T>::max();
n = v.size();
cmp = v;
sort(cmp.begin(), cmp.end());
cmp.erase(unique(cmp.begin(), cmp.end()), cmp.end());
vector<S> tmp(n);
vector<T> tmpc(n);
vector<T> compressed(n);
for (unsigned i = 0; i < n; i++) {
compressed[i] = distance(cmp.begin(), lower_bound(cmp.begin(), cmp.end(), v[i]));
}
bitsize = bit_width(cmp.size());
b.resize(bitsize + 1);
seg.resize(bitsize + 1);
zero.resize(bitsize, 0);
int cur = 0;
for (unsigned i = 0; i < bitsize; i++) {
b[i] = BitVector(n + 1);
seg[i] = segtree<S, op, e>(w);
cur = 0;
for (unsigned j = 0; j < n; j++) {
if (compressed[j] & (1U << (bitsize - i - 1))) {
b[i].set(j);
} else {
zero[i]++;
tmpc[cur] = compressed[j];
tmp[cur] = w[j];
cur++;
}
}
b[i].build();
for (int j = 0; j < n; j++) {
if (compressed[j] & (1U << (bitsize - i - 1))) {
tmpc[cur] = compressed[j];
tmp[cur] = w[j];
cur++;
}
}
swap(tmpc, compressed);
swap(tmp, w);
}
b[bitsize] = BitVector(n + 1);
seg[bitsize] = segtree<S, op, e>(w);
}
void set(int p, S x) {
unsigned cur = p;
for (unsigned i = 0; i < bitsize; i++) {
seg[i].set(cur, x);
if (b[i].access(cur)) {
cur = zero[i] + b[i].rank(cur);
} else {
cur -= b[i].rank(cur);
}
}
seg[bitsize].set(cur, x);
}
S get(int p) {
return seg[0].get(p);
}
// v[l,r) の中で[mink,maxk)に入る値の総積を返す
S range_prod(int vl, int vr, T mink, T maxk) {
int D = compress(mink);
int U = compress(maxk);
S res = e();
auto dfs = [&](auto &rec, int d, int L, int R, int A, int B) -> void {
if (U <= A or B <= D) return;
if (D <= A and B <= U) {
res = op(res, seg[d].prod(L, R));
return;
}
if (d == bitsize) {
if (D <= A and A < U) {
res = op(res, seg[bitsize].prod(L, R));
}
return;
}
int C = (A + B) >> 1;
int rank0_l = L - b[d].rank(L);
int rank0_r = R - b[d].rank(R);
int rank1_l = b[d].rank(L) + zero[d];
int rank1_r = b[d].rank(R) + zero[d];
rec(rec, d + 1, rank0_l, rank0_r, A, C);
rec(rec, d + 1, rank1_l, rank1_r, C, B);
};
dfs(dfs, 0, vl, vr, 0, 1 << bitsize);
return res;
}
};
#line 3 "data-structure/wavelet-matrix/query/RangeMex.hpp"
using S = int;
S op(S a, S b) {
return min(a, b);
}
S e() {
return INT_MAX;
}
class RangeMex {
private:
int n;
WaveletMatrix<S, op, e> wm;
public:
RangeMex(const vector<int> &v) {
n = v.size();
vector<int> x, y, z;
vector<int> last(n + 1, -1);
x.reserve(n * 2);
y.reserve(n * 2);
z.reserve(n * 2);
for (int i = 0; i < n; i++) {
if (v[i] > n) continue;
x.emplace_back(last[v[i]]);
y.emplace_back(i);
z.emplace_back(v[i]);
last[v[i]] = i;
}
for (int i = 0; i < n + 1; i++) {
x.emplace_back(last[i]);
y.emplace_back(n);
z.emplace_back(i);
}
wm = WaveletMatrix<S, op, e>(x, y, z);
}
int range_mex(int l, int r) {
return wm.rectangle_prod(-1, l, r, n + 1);
}
};